MuSceL-ZoNnE Public Server CS 1.6
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MuSceL-ZoNnE Public Server CS 1.6

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 cFg -- vLd --

In jos 
AutorMesaj
beLeA
Admin MusceL
Admin MusceL



Mesaje : 53
Data de înscriere : 28/08/2008
Varsta : 30
Localizare : CampuLuNg

cFg -- vLd -- Empty
MesajSubiect: cFg -- vLd --   cFg -- vLd -- Icon_minitimeVin Aug 29, 2008 12:07 am

unbindall

echo Executing 'vLd.cfg'...

"

bind "F1" "m4a1;ak47;deagle;primammo;secammo;vesthelm;defuser;"
bind "F2" "hegren;flash;flash;"
bind "F3" "name vLD."
bind "F4" "name dell."
bind "F5" "awp;primammo;deagle;secammo;"
bind "F6" "deagle;secammo"

alias "dslow" "rate 2500;cl_updaterate 10;cl_cmdrate 10;ex_interp 0.100; echo d slow speed"
alias "vslow" "rate 3500;cl_updaterate 13;cl_cmdrate 13;ex_interp 0.077; echo very slow speed"
alias "slow" "rate 5000;cl_updaterate 15;cl_cmdrate 15;ex_interp 0.068; echo slow speed"
alias "norm" "rate 7500;cl_updaterate 20;cl_cmdrate 30;ex_interp 0.050; echo normal speed"
alias "fast" "rate 9999;cl_updaterate 30;cl_cmdrate 40;ex_interp 0.034; echo fast speed"
alias "vfast" "rate 20000;cl_updaterate 60;cl_cmdrate 60;ex_interp 0.017; echo wtf speed "
alias "lfast" "rate 20000;cl_updaterate 100;cl_cmdrate 100;ex_interp 0.010; echo LAN speed"

alias "rates" "rate;cl_updaterate;cl_cmdrate;ex_interp"

echo vLD script complete
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SHIFT" "+jump"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "_" "sizedown"
bind "~" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "`" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F11" "snapshot"
bind "F10" "quit prompt"
bind "F12" "snapshot"
bind "PGDN" "+lookdown"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.500000"
bottomcolor "6"
brightness "4.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "9999"
cl_latency "0"
cl_forwardspeed "9999"
cl_sidespeed "9999"
cl_cmdbackup "60"
cl_cmdrate "40"
cl_corpsestay "600.000000"
cl_crosshair_color "50 250 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
crosshair "1"
cl_dlmax "128"
cl_upspeed "320"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_himodels "1"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Green"
cl_logofile "Skull"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "60"
cl_updaterate "35"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "50 250 50"
console "1.000000"
crosshair "1.000000"
lightgamma "0.1"
fastsprites "0"
fps_max "200.0"
fps_modem "200.0"
gamma "3.500000"
ex_diminishextrap "0"
ex_maxaccel "2000"
ex_maxerrordistance "64"
ex_maxspeed "750"
ex_minvelocity "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.2"
mp_decals "300.000000"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.1"
zoom_sensitivity_ratio "1.2"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.310000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.300000"
hisound "1"
violence_ablood "0"
violence_hblood "10"
violence_agibs "10"
violence_hgibs "10"
setinfo "_vgui_menus" "1"
setinfo "_ah" "1"
+mlook
+jlook

( ***ALIAS-URI***)

alias +testawp "+attack2;+attack2;+use;+attack"
alias -testawp "-use;-attack;-attack2"

//alias "mers" "alias div fuga; +speed"
//alias "fuga" "alias div mers; -speed"

//
//--------( B-hop )---------------------------------------
//

alias +jump_2 "alias _special j_bhop; j_start"
alias -jump_2 "alias _special j_stop"
alias j_bhop "+jump;wait;-jump;wait;j_start"
alias j_start "special"
alias j_stop " "
bind "SPACE" "+jump_2"


//
//--------( Quick-Slash)---------------------------------------
//

alias +quickslash "weapon_knife; wait; +attack2"
alias -quickslash "-attack2; lastinv"
bind "CAPSLOCK" "+quickslash"


//
//--------( R*A*F*A*L )---------------------------------------
//


alias battack5 "+attack;wait;wait;wait;-attack;wait;wait;wait;+attack;wait;wait;wait;-attack;wait;wait;wait;+attack;wait;wait;wait;-attackwait;wait;wait;wait;+attack;wait;wait;wait;-attack;wait;wait;wait;+attack;wait;wait;wait;-attack"
alias rafal rafala
alias rafala "bind mouse1 battack5;echo 5 Focuri; alias rafal rafala5;speak two"
alias rafala5 "bind mouse1 +attack;echo 1 Foc; alias rafal rafala;speak one"
//
//-------- Croshair)---------------------------------------
//


alias d_on "alias d_t d_off; cl_dynamiccrosshair 1; developer 1; echo -=| Dynamiccrosshair Enabled |=-; developer 0"

alias d_off "alias d_t d_on; cl_dynamiccrosshair 0; developer 1; echo -=| Dynamiccrosshair Disabled |=-; developer 0"

bind "l" "d_t"



//
//--------( RaDar)---------------------------------------
//

alias radar_t radar_off
alias radar_off "alias radar_t radar_on; hideradar"
alias radar_on "alias radar_t radar_off; drawradar"
bind "capslock" "radar_t"


//
//--------(Alias for rotate)---------------------------------------
//

alias "+180" "fps_max 10; cl_yawspeed 7199; wait; +left; wait; -left; wait; fps_max 140; cl_yawspeed 210"
alias "-180" "fps_max 10; cl_yawspeed 7199; wait; +left; wait; -left; wait; fps_max 140; cl_yawspeed 210"


//
//-------- Walk script)---------------------------------------
//

alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed; dev1; echo Walking enabled; dev0"
alias walk_off "alias walk_t walk_on; -speed; dev1; echo Running enabled; dev0"



//
//--------(Quick knife)---------------------------------------
//
Quick Knife Alias
alias qknif "weapon_knife"

//
//--------(FPS Viewer)---------------------------------------
//
FPS Viewer
alias fps "fpson"
alias fpson "cl_showfps 1; alias fps fpsoff"
alias fpsoff "cl_showfps 0; alias fps fpson"


//
//--------( Couch Toggle Alias)---------------------------------------
//
alias duck_t "duck_on"
alias duck_on "alias duck_t duck_off; +duck; developer 1; echo Crouch activat; developer 0"
alias duck_off "alias duck_t duck_on; -duck; developer 1; echo Crouch dezactivat; developer 0"
//
//--------( Quick slash alias)---------------------------------------
//
alias +qslash "weapon_knife; wait; +attack"
alias -qslash "-attack; lastinv"

//
//--------( Flas bang warning script)---------------------------------------
//
alias +warnflash "warntm; weapon_flashbang; wait; +attack"
alias -warnflash "-attack"

//
//--------( Screenshot)---------------------------------------
//
alias +cleansnap "cson; clear; wait; wait; wait;"
alias -cleansnap "csoff; wait; wait; developer 1; echo Screenshot Complete!; developer 0"
alias cson "cl_observercrosshair 0; crosshair 0; r_drawviewmodel 0; hideradar; cl_showfps 0;
net_graph 3; screenshot"
alias csoff "cl_observercrosshair 1; crosshair 1; r_drawviewmodel 1; drawradar; cl_showfps 1"

//
//--------( Wait)---------------------------------------
//

alias w3 "wait; wait; wait"
alias +zoomx "+attack2; w3; w3; -attack2"
alias -zoomx "bind mouse1 +attakx"
alias +attakx "+attack; w3; w3; w3"
alias -attakx "-attack; w3; w3; w3; slot2; w3; w3; w3; +attack; w3; w3; w3; -attack; bind mouse1
+attack"
//
//--------( Dfire)---------------------------------------
//
alias dfire "dfireon"
alias dfireon "bind mouse1 +fire; alias dfire dfireoff"
alias dfireoff "bind mouse1 +attack; alias dfire dfireon"
alias +fire "+duck; wait; wait; wait; +attack"
alias -fire "-attack; -duck"

//
//--------(Quick grende)---------------------------------------
//
alias +qgren "slot4; wait; wait; wait; +attack; wait; wait; wait; -attack"

//
//--------( Defuse)---------------------------------------
//
alias +defuse1 "+use; radio1; menuselect 1;"
alias -defuse1 "-use; slot10"

//
//--------( C4 Plant Bomb)---------------------------------------
//

alias +bomb "weapon_c4; +duck; +attack; radio1; menuselect 1;"
alias -bomb "-duck; -attack; slot10"


// Volume Script
//----------------------------------------------------------------------------------------------------
//

alias "volmin" "volume 0.0;d1;echo MINIMUM VOLUME;d0;alias volup vol01;alias voldn volmin"
alias "vol01" "volume 0.1;d1;echo Volume 05% |*__________________|;d0;alias volup vol02;alias
voldn volmin"
alias "vol02" "volume 0.2;d1;echo Volume 10% |_*_________________|;d0;alias volup vol03;alias
voldn vol01"
alias "vol03" "volume 0.3;d1;echo Volume 15% |__*________________|;d0;alias volup vol04;alias
voldn vol02"
alias "vol04" "volume 0.4;d1;echo Volume 20% |___*_______________|;d0;alias volup vol05;alias
voldn vol03"
alias "vol05" "volume 0.5;d1;echo Volume 25% |____*______________|;d0;alias volup vol06;alias
voldn vol04"
alias "vol06" "volume 0.6;d1;echo Volume 30% |_____*_____________|;d0;alias volup vol07;alias
voldn vol05"
alias "vol07" "volume 0.8;d1;echo Volume 35% |______*____________|;d0;alias volup vol08;alias
voldn vol06"
alias "vol08" "volume 1.0;d1;echo Volume 40% |_______*___________|;d0;alias volup vol09;alias
voldn vol07"
alias "vol09" "volume 1.3;d1;echo Volume 45% |________*__________|;d0;alias volup vol10;alias
voldn vol08"
alias "vol10" "volume 1.5;d1;echo Volume 50% |_________*_________|;d0;alias volup vol11;alias
voldn vol09"
alias "vol11" "volume 1.7;d1;echo Volume 55% |__________*________|;d0;alias volup vol12;alias //r//
voldn vol10"
alias "vol12" "volume 1.9;d1;echo Volume 60% |___________*_______|;d0;alias volup vol13;alias
voldn vol11"
alias "vol13" "volume 2.1;d1;echo Volume 65% |____________*______|;d0;alias volup vol14;alias
voldn vol12"
alias "vol14" "volume 2.3;d1;echo Volume 70% |_____________*_____|;d0;alias volup vol15;alias
voldn vol13"
alias "vol15" "volume 2.5;d1;echo Volume 75% |______________*____|;d0;alias volup vol16;alias
voldn vol14"
alias "vol16" "volume 2.9;d1;echo Volume 80% |_______________*___|;d0;alias volup vol17;alias
voldn vol15"
alias "vol17" "volume 3.2;d1;echo Volume 85% |________________*__|;d0;alias volup vol18;alias
voldn vol16"
alias "vol18" "volume 3.5;d1;echo Volume 90% |_________________*_|;d0;alias volup vol19;alias
voldn vol17"
alias "vol19" "volume 3.7;d1;echo Volume 95% |__________________*|;d0;alias volup volmax;alias
voldn vol18"
alias "volmax" "volume 4.0;d1;echo MAXIMUM VOLUME;d0;alias volup volmax;alias voldn vol12"
alias "volup" "vol03"
alias "voldn" "vol01"

clear
echo " ================================================"
echo " <<<<===== vLd cfg AcTiVaTeD ======>>>>"
echo " <<======================>>"
echo " "
echo " <<<=============================================>>>"
echo " <<<=== SpaRGeLe MuIaNeLe vLd =>>>"
echo " <<<====================================================>>>"
echo " "
echo " <<<=====================>>>"
echo " <<<=== pLaY HaRd anD Go PrO vLd ===>>>"
echo " <<<==========GL AnD GF===========>>>"

echo " vLd BesT PlaYeR"
echo " Cfg. MaDe By vLd"
volume 1


wait
wait
wait
wait
wait
wait

play sound/misc/stapane
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